multi.player 2011
Wednesday, July 27, 2011 at 11:44
martian77 in DPhil, conference

Last week I went off to Stuttgartfor three days to attend the multi.player 2011 conference at the University of Hohenheim. I've been to a few professional conferences, but this was my first academic one. It's been about 18 years since I was last in Germany too, so my German is more than a little rusty (the conference language was English, it was just the getting around that was worrying me!). 

Schloss

I had a brilliant time. It was a multi-disciplinary affair, with psychologists and sociologists much more prevelent than computer scientists (although honestly, I'm not quite sure where I sit. We're definitely the softer end of computer science, although the amount of time I spend coding puts me firmly in the technical camp. Perhaps a topic for a later post!). I heard a really wide range of talks on diverse topics including gaming addiction, the effects of rule changes on socialising, co-located playing, and (eventually) board games. I met some really interesting people from a range of places. I came across techniques from different disciplines that I hadn't come across before. 

As a result of 2.5 days of non-stop games research input, I feel like I've developed some clearer feel for where my research sits, a little bit more of what I'm actually interested in finding out, and perhaps some ideas for how to even get there. I didn't feel like a fish out of water, the reading I've done meant that I could hold my own in conversations and maybe even had some interesting ideas to add. I also got a real buzz out of it. I do love new ideas. Gets me all revved up to get back on with my work! 

I am slowly writing up my notes from most of the presentations I attended on our brain dump blog, but I do anticipate that there will be a couple of more generic posts pulling in bits and bobs over the next week here as I digest. 

More photos of Hohenheim and Plieningen can be found here - but it's just houses and greenery, no people. Seems I was too busy chatting to get my camera out when there were people around!

Article originally appeared on Life on Mars (http://www.martiandaze.net/).
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